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1997-03-20
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398b
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12 lines
Quake: - The Wait for Players to Connect Mod
Info [././.] New ./././-/./. (by GamesNet)
We had a little Fragfest here in Hamburg/Germany
in February and w
to get rid of the people who jump in the game and
grab all the goo
before every client is connected.
So I wrote a simple function, which used the
consolevar TEMP1,
to forbid moving and firing of a client until
every player is in t